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import Control.Arrow ((***)) | |
import Control.Monad (ap, liftM2, void, when) | |
import Data.List (unfoldr) | |
import Graphics.UI.SDL as SDL | |
import Graphics.UI.SDL.Primitives (circle, filledCircle, pixel) | |
import System.Random.Mersenne.Pure64 (newPureMT, randomInt) | |
(xres, yres) = (1600, 900) | |
main = withInit [InitVideo] $ do | |
w <- setVideoMode xres yres 32 [NoFrame] | |
rng <- newPureMT | |
enableEvent SDLMouseMotion False | |
setCaption "Triangle" "Triangle" | |
render w rng $ liftM2 (,) [0.. xres] [0.. yres] | |
SDL.flip w | |
pause w | |
pause w = do | |
delay 128 | |
e <- pollEvent | |
case e of | |
KeyUp (Keysym SDLK_ESCAPE _ _) -> return () | |
_ -> pause w | |
render w rng ps = do | |
let pxl (x,y) = void . pixel w x y $ Pixel 0x0000FFFF | |
let (x,y) = centroid tri | |
let (p,q) = circumcenter tri | |
let (a,b,r) = incircle tri | |
let rad = dist (p,q) $ head tri | |
let f = round . (+ (fromIntegral xres / 2 - p)) | |
let g = round . (+ (fromIntegral yres / 2 - q)) | |
let h = (f . fromIntegral) *** (g . fromIntegral) | |
mapM_ (ap (when . within tri) (pxl . h)) ps | |
filledCircle w (f x) (g y) 2 $ Pixel 0xFFFF00FF | |
filledCircle w (f a) (g b) 2 $ Pixel 0xFF00FF | |
circle w (f p) (g q) rad $ Pixel 0xFF0000FF | |
circle w (f a) (g b) (round r) $ Pixel 0xFF00FF | |
where | |
tri = head $ filter p $ triples rng | |
p t = let n = area t in n > 15000 && n < 40000 | |
------------------------------------------------------------ | |
within [(ax,ay), (bx,by), (cx,cy)] (x', y') = f [a,b,g] | |
where | |
(x,y) = (fromIntegral x', fromIntegral y') | |
a = ((by-cy) * (x-cx) + (cx-bx) * (y-cy)) / d | |
b = ((cy-ay) * (x-cx) + (ax-cx) * (y-cy)) / d | |
d = (by-cy) * (ax-cx) + (cx-bx) * (ay-cy) | |
g = 1 - a - b; | |
f = all (> 0) | |
circumcenter [(ax,ay), (bx,by), (cx,cy)] = (x/d, y/d) | |
where | |
x = ((ax-cx) * (ax+cx) + (ay-cy) * (ay+cy)) / 2 * (by-cy) | |
- ((bx-cx) * (bx+cx) + (by-cy) * (by+cy)) / 2 * (ay-cy) | |
y = ((bx-cx) * (bx+cx) + (by-cy) * (by+cy)) / 2 * (ax-cx) | |
- ((ax-cx) * (ax+cx) + (ay-cy) * (ay+cy)) / 2 * (bx-cx) | |
d = (ax-cx) * (by-cy) - (bx-cx) * (ay-cy) | |
incircle [(x0,y0), (x1,y1), (x2,y2)] = (x/d, y/d, r) | |
where | |
x = a*x0 + b*x1 + c*x2 | |
y = a*y0 + b*y1 + c*y2 | |
a = fromIntegral $ dist (x1,y1) (x2,y2) | |
b = fromIntegral $ dist (x2,y2) (x0,y0) | |
c = fromIntegral $ dist (x0,y0) (x1,y1) | |
d = a + b + c | |
r = let s = d/2 in sqrt ((s-a)*(s-b)*(s-c) / s) | |
centroid [(ax,ay), (bx,by), (cx,cy)] = (x,y) | |
where | |
(x,y) = ((ax+bx+cx) / 3, (ay+by+cy) / 3) | |
area [(ax,ay), (bx,by), (cx,cy)] = abs $ (a+b+c) / 2 | |
where | |
a = ax * (by - cy) | |
b = bx * (cy - ay) | |
c = cx * (ay - by) | |
dist (p,p') (q,q') = round . sqrt $ (p-q)^2 + (p'-q')^2 | |
triples rng = let f xs = take 3 xs : f (drop 3 xs) in f ps | |
where | |
ps = go $ map ((+ 10) . (`mod` 580)) rands | |
rands = unfoldr (Just . randomInt) rng | |
go (x:y:ns) = (fromIntegral x, fromIntegral y) : go ns |
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